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SAVANNAH KRAUSE

GAME DEVELOPER
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EXPERIENCE

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Cell Shift

Game Play Designer

Cell Shift is a first-person puzzle game where the player obtains different powers that they must utilize to try and escape.  Players gather different abilities as they progress through each level. These abilities need to be used in different combinations to solve puzzles in the environment.

Unreal

Blueprints

deCide Effect

Solo Project

deCide Effect is a multiplayer, mobile experience where players are given Life-Boat ethics scenarios and must make decisions that effect themselves and the other players. The game tracks these decisions and gives the player information about the type of decision maker they are as well as an analysis of their relationship with each of the other players.

Unity

C#

Multiplayer

Mobile

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Hex: VR

Game Play and UX Designer

Hex: VR is a physics based VR game where players are given a selection of different spells that they may cast in a sandbox environment. Different spells cause different reactions that will interact with the environment around them.

Unity

C#

Oculus Go

Flicker

Solo Project

Flicker is a first-person horror game where players are put into a dark

environment that they must escape from. Players are able to “flicker” the lights by turning them off and on again. While the lights are turned on,

the threats in the dark stay put, but so do you. You must face the darkness if you want to move forward.

Unreal

Blueprints

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Houdini

Personal Exploration

Here is a short showcase of some personal explorations in Houdini. These show off the basics of the engine and some simple concepts such as physics, smoke simulations, and mesh deconstruction.

VFX

Houdini

Projects
DecideEffect
HexVR
Flicker
CellShift
CONTACT

Salt Lake City, UT | 84116

savannahkrausemail@gmail.com | (406) 871 - 1540

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