
SAVANNAH KRAUSE
GAME DEVELOPER
EXPERIENCE
Cell Shift
Game Play Designer
Cell Shift is a first-person puzzle game where the player obtains different powers that they must utilize to try and escape. Players gather different abilities as they progress through each level. These abilities need to be used in different combinations to solve puzzles in the environment.
Unreal
Blueprints
deCide Effect
Solo Project
deCide Effect is a multiplayer, mobile experience where players are given Life-Boat ethics scenarios and must make decisions that effect themselves and the other players. The game tracks these decisions and gives the player information about the type of decision maker they are as well as an analysis of their relationship with each of the other players.
Unity
C#
Multiplayer
Mobile
Hex: VR
Game Play and UX Designer
Hex: VR is a physics based VR game where players are given a selection of different spells that they may cast in a sandbox environment. Different spells cause different reactions that will interact with the environment around them.
Unity
C#
Oculus Go
Flicker
Solo Project
Flicker is a first-person horror game where players are put into a dark
environment that they must escape from. Players are able to “flicker” the lights by turning them off and on again. While the lights are turned on,
the threats in the dark stay put, but so do you. You must face the darkness if you want to move forward.
Unreal
Blueprints
Houdini
Personal Exploration
Here is a short showcase of some personal explorations in Houdini. These show off the basics of the engine and some simple concepts such as physics, smoke simulations, and mesh deconstruction.
VFX
Houdini